Services
Software development for Microsoft Win OS, Apple OS X, Sony PS 5, Microsoft XBOX Series X, Nintendo Switch,
Nintendo 3DS-Familie, Smartphones / Tablets based on Android and iOS // designing complete software architectures // balancing of final game design //
game development => game module design, AI systems (fight, skills, party, dialog, quests), advanced pathfinding, physic support, script support,
camera system, cutscene-sequencer // engine development => scene & resource management, fast handling of large world data, processing
& render pipeline, animation systems, sound playback & video streaming, data-modelling, network & RPC handling // graphic programming
(DirectX & OpenGL / Vulcan, GPU & shader programming) // integration and modification
of third-party middleware tools // secure programming => eliminating code vulnerabilities
// general software optimizations // programming plugins & scripts for 3DStudio
MAX, Maya & Softimage|XSI // setup of multi-platform build systems for continuous
integration // building tech-demos (esp.: real-time simulations & cutting-edge
3D graphics) // writing technology articles including demo applications.